
The first time Slayer (Fighter + Rogue) Units drop below 20% Health, they become Indomitable or impossible to defeat.
2 Slayer Illuvials: 4 Seconds Indomitable
3 Slayer Illuvials: 6 Seconds Indomitable
4 Slayer Illuvials: 8 Seconds Indomitable
Innate Bonus: At the start of Combat, Slayer Units blink to the opposite side of the board, gaining 30% Attack Speed for 5 seconds. Slayer Units gain Critical Chance and on vanquish gain Attack Speed.
Composite Bonus: 4% Critical Chance per Rogue synergy. 3% Attack Speed per Fighter synergy.
Types of Illuvials that are in the Slayer class include Umbre.
The Slayer class cannot be combined to make other classes.
1 comment